🍁 Maple Classic Guide

Hunter

Last Updated: October 22, 2026

This guide is actively being worked on! Builds shown have been updated and reviewed.

Stat Distribution

Hunter's main stat is DEX and secondary is STR.

  • Bows require 5 less STR than the weapon level.
  • Armor requires 10 less STR than the armor level.
  • Put just enough points into STR to equip your gear. Everything else into DEX.

Hunter Skills

Bow Mastery

Passive

Passive that increases weapon mastery, critical rate, and movement speed.

Like all other weapon mastery skills, you want to max this out first. When maxed, it brings your mastery from 7% to 77%, which contributes directly to your average damage.

Lv6 is required to guarantee 1 shot on Jr. Neckis. You can opt to take 1 point out of Bow Mastery for Arrow Bomb or FA.

Lv14 and 159 DEX is required to guarantee 1 shot Zombie Mushrooms.

Lv18 is required to guarantee 1 shot Wild Boars which leaves you with no spare points at lv36.

Weapon Mastery

Mastery = (0.1 + Bow Mastery Level10) × 0.7
Recommended Lv: MAX
Skill levels
LvEffect
1Bow Mastery level 1, Critical Rate +1%, Speed +1
2Bow Mastery level 1, Critical Rate +1%, Speed +2
3Bow Mastery level 1, Critical Rate +2%, Speed +2
4Bow Mastery level 2, Critical Rate +2%, Speed +2
5Bow Mastery level 2, Critical Rate +2%, Speed +3
6Bow Mastery level 3, Critical Rate +3%, Speed +3
7Bow Mastery level 3, Critical Rate +3%, Speed +4
8Bow Mastery level 4, Critical Rate +4%, Speed +4
9Bow Mastery level 4, Critical Rate +4%, Speed +5
10Bow Mastery level 5, Critical Rate +5%, Speed +5
11Bow Mastery level 5, Critical Rate +5%, Speed +6
12Bow Mastery level 6, Critical Rate +6%, Speed +6
13Bow Mastery level 6, Critical Rate +6%, Speed +7
14Bow Mastery level 7, Critical Rate +7%, Speed +7
15Bow Mastery level 7, Critical Rate +7%, Speed +8
16Bow Mastery level 8, Critical Rate +8%, Speed +8
17Bow Mastery level 8, Critical Rate +8%, Speed +9
18Bow Mastery level 9, Critical Rate +9%, Speed +9
19Bow Mastery level 9, Critical Rate +9%, Speed +10
20Bow Mastery level 10, Critical Rate +10%, Speed +10

Amazon’s Judgement

Passive

Passive that slows enemies on crit.

Help with micro positioning. Can take 1 point after mastery is maxed. Skill level is entirely user preference.

Skill levels
LvEffect
1Critical hits have a 60% chance to reduce Enemy Speed by 15 for 3 sec
2Critical hits have a 62% chance to reduce Enemy Speed by 16 for 3 sec
3Critical hits have a 64% chance to reduce Enemy Speed by 17 for 3 sec
4Critical hits have a 66% chance to reduce Enemy Speed by 18 for 3 sec
5Critical hits have a 68% chance to reduce Enemy Speed by 19 for 3 sec
6Critical hits have a 70% chance to reduce Enemy Speed by 20 for 3 sec
7Critical hits have a 72% chance to reduce Enemy Speed by 21 for 3 sec
8Critical hits have a 74% chance to reduce Enemy Speed by 22 for 3 sec
9Critical hits have a 76% chance to reduce Enemy Speed by 23 for 3 sec
10Critical hits have a 78% chance to reduce Enemy Speed by 24 for 4 sec
11Critical hits have a 80% chance to reduce Enemy Speed by 25 for 4 sec
12Critical hits have a 82% chance to reduce Enemy Speed by 26 for 4 sec
13Critical hits have a 84% chance to reduce Enemy Speed by 27 for 4 sec
14Critical hits have a 86% chance to reduce Enemy Speed by 28 for 4 sec
15Critical hits have a 88% chance to reduce Enemy Speed by 29 for 4 sec
16Critical hits have a 90% chance to reduce Enemy Speed by 30 for 4 sec
17Critical hits have a 92% chance to reduce Enemy Speed by 31 for 4 sec
18Critical hits have a 94% chance to reduce Enemy Speed by 32 for 4 sec
19Critical hits have a 96% chance to reduce Enemy Speed by 33 for 4 sec
20Critical hits have a 100% chance to reduce Enemy Speed by 35 for 5 sec

Final Attack: Bow

Active

Skill that enables a follow up attack that fires 3 arrows.

DPS increase on single target. Viable AoE option as each of the arrows can target different mobs. This skill can be used as an alternative AoE option to Arrow Bomb. This is because 3+ target AoE situation where they're grouped up within 150px is quite rare. It provides a decent single target damage increase that can potentially make it better for training, while only being 2.6% weaker than arrow bomb for 2 targets.

DS + FA vs Arrow Bomb (damage per second)
TargetsDS + FAArrow BombArrow Bomb advantage
2379%389%+2.6%
3379%583%+54%
4379%778%+105%
Skill levels
LvEffect
125% trigger rate; MP -12; Final Attack with damage 90% to up to 3 enemies
225% trigger rate; MP -13; Final Attack with damage 91% to up to 3 enemies
325% trigger rate; MP -13; Final Attack with damage 92% to up to 3 enemies
425% trigger rate; MP -13; Final Attack with damage 93% to up to 3 enemies
525% trigger rate; MP -13; Final Attack with damage 94% to up to 3 enemies
625% trigger rate; MP -14; Final Attack with damage 95% to up to 3 enemies
725% trigger rate; MP -14; Final Attack with damage 96% to up to 3 enemies
825% trigger rate; MP -14; Final Attack with damage 97% to up to 3 enemies
925% trigger rate; MP -14; Final Attack with damage 98% to up to 3 enemies
1025% trigger rate; MP -15; Final Attack with damage 99% to up to 3 enemies
1125% trigger rate; MP -15; Final Attack with damage 100% to up to 3 enemies
1225% trigger rate; MP -15; Final Attack with damage 101% to up to 3 enemies
1325% trigger rate; MP -15; Final Attack with damage 102% to up to 3 enemies
1425% trigger rate; MP -16; Final Attack with damage 103% to up to 3 enemies
1525% trigger rate; MP -16; Final Attack with damage 104% to up to 3 enemies
1625% trigger rate; MP -16; Final Attack with damage 105% to up to 3 enemies
1725% trigger rate; MP -16; Final Attack with damage 106% to up to 3 enemies
1825% trigger rate; MP -17; Final Attack with damage 107% to up to 3 enemies
1925% trigger rate; MP -17; Final Attack with damage 108% to up to 3 enemies
2025% trigger rate; MP -17; Final Attack with damage 109% to up to 3 enemies
2125% trigger rate; MP -17; Final Attack with damage 110% to up to 3 enemies
2225% trigger rate; MP -18; Final Attack with damage 111% to up to 3 enemies
2325% trigger rate; MP -18; Final Attack with damage 112% to up to 3 enemies
2425% trigger rate; MP -18; Final Attack with damage 113% to up to 3 enemies
2525% trigger rate; MP -18; Final Attack with damage 114% to up to 3 enemies
2625% trigger rate; MP -19; Final Attack with damage 115% to up to 3 enemies
2725% trigger rate; MP -19; Final Attack with damage 116% to up to 3 enemies
2825% trigger rate; MP -19; Final Attack with damage 117% to up to 3 enemies
2925% trigger rate; MP -19; Final Attack with damage 118% to up to 3 enemies
3025% trigger rate; MP -20; Final Attack with damage 120% to up to 3 enemies

Bow Booster

Buff

Buff that increases weapon attack speed by 2.

Insane value at level 1 because you get the full attack speed and its duration is 100 sec. Increasing the skill level only increases the duration of the buff. Skill level is entirely user preference.

Recommended Lv: 1
Skill levels
LvEffect
1HP -30, MP -30; Increases Bow Attack Speed by 2 stages for 100 sec
2HP -29, MP -29; Increases Bow Attack Speed by 2 stages for 110 sec
3HP -28, MP -28; Increases Bow Attack Speed by 2 stages for 120 sec
4HP -27, MP -27; Increases Bow Attack Speed by 2 stages for 130 sec
5HP -26, MP -26; Increases Bow Attack Speed by 2 stages for 140 sec
6HP -25, MP -25; Increases Bow Attack Speed by 2 stages for 150 sec
7HP -24, MP -24; Increases Bow Attack Speed by 2 stages for 160 sec
8HP -23, MP -23; Increases Bow Attack Speed by 2 stages for 170 sec
9HP -22, MP -22; Increases Bow Attack Speed by 2 stages for 180 sec
10HP -21, MP -21; Increases Bow Attack Speed by 2 stages for 190 sec
11HP -20, MP -20; Increases Bow Attack Speed by 2 stages for 200 sec
12HP -19, MP -19; Increases Bow Attack Speed by 2 stages for 210 sec
13HP -18, MP -18; Increases Bow Attack Speed by 2 stages for 220 sec
14HP -17, MP -17; Increases Bow Attack Speed by 2 stages for 230 sec
15HP -16, MP -16; Increases Bow Attack Speed by 2 stages for 240 sec
16HP -15, MP -15; Increases Bow Attack Speed by 2 stages for 250 sec
17HP -14, MP -14; Increases Bow Attack Speed by 2 stages for 260 sec
18HP -13, MP -13; Increases Bow Attack Speed by 2 stages for 270 sec
19HP -12, MP -12; Increases Bow Attack Speed by 2 stages for 280 sec
20HP -10, MP -10; Increases Bow Attack Speed by 2 stages for 300 sec

Soul Arrow: Bow

Buff

Buff that replaces arrow use.

Allows you to attack without any arrows, however It does not inherit the attack from the current arrows you have equipped. The only thing you get from leveling the skill is buff duration. Skill level is entirely user preference.

Recommended Lv: User Preference
Skill levels
LvEffect
1MP -25; Attack without using up any arrows for 60 sec
2MP -24; Attack without using up any arrows for 72 sec
3MP -23; Attack without using up any arrows for 84 sec
4MP -22; Attack without using up any arrows for 96 sec
5MP -21; Attack without using up any arrows for 108 sec
6MP -20; Attack without using up any arrows for 120 sec
7MP -19; Attack without using up any arrows for 132 sec
8MP -18; Attack without using up any arrows for 144 sec
9MP -17; Attack without using up any arrows for 156 sec
10MP -16; Attack without using up any arrows for 168 sec
11MP -15; Attack without using up any arrows for 180 sec
12MP -14; Attack without using up any arrows for 192 sec
13MP -13; Attack without using up any arrows for 204 sec
14MP -12; Attack without using up any arrows for 216 sec
15MP -11; Attack without using up any arrows for 228 sec
16MP -10; Attack without using up any arrows for 240 sec
17MP -9; Attack without using up any arrows for 252 sec
18MP -8; Attack without using up any arrows for 264 sec
19MP -7; Attack without using up any arrows for 276 sec
20MP -5; Attack without using up any arrows for 300 sec

Arrow Bomb: Bow

Active

Fires an arrow that explodes on hit.

Hard to tell how useful this skill is in the current party training meta. This skill has one of the highest AoE damage potential in the game. However, the AoE size is deceptively small as it only extends 150px past the first mob hit, making it hard to utilize that potential damage. It's also hard to utilize the vertical explosion range in most of the meta maps in CoT2, but the strength of this skill might change as more viable training maps gets discovered on release. This skill is mandatory for normal builds but completely optional if you go with DS FA as your AoE option instead.

Arrow Bomb range: about 150 px from the monster
Arrow Bomb hitting a Dark Axe Stump in game
Recommended Lv: 1
Skill levels
LvEffect
1MP -14; Stun chance 30% for 2 sec, damage 70%
2MP -14; Stun chance 31% for 2 sec, damage 72%
3MP -14; Stun chance 32% for 2 sec, damage 74%
4MP -15; Stun chance 33% for 2 sec, damage 76%
5MP -15; Stun chance 34% for 2 sec, damage 78%
6MP -16; Stun chance 35% for 2 sec, damage 80%
7MP -16; Stun chance 36% for 2 sec, damage 82%
8MP -17; Stun chance 37% for 2 sec, damage 84%
9MP -17; Stun chance 38% for 2 sec, damage 86%
10MP -18; Stun chance 39% for 2 sec, damage 88%
11MP -18; Stun chance 40% for 2 sec, damage 90%
12MP -19; Stun chance 41% for 2 sec, damage 92%
13MP -19; Stun chance 42% for 2 sec, damage 94%
14MP -20; Stun chance 43% for 2 sec, damage 96%
15MP -20; Stun chance 44% for 2 sec, damage 98%
16MP -21; Stun chance 45% for 2 sec, damage 100%
17MP -21; Stun chance 46% for 2 sec, damage 102%
18MP -22; Stun chance 47% for 2 sec, damage 104%
19MP -22; Stun chance 48% for 2 sec, damage 106%
20MP -23; Stun chance 49% for 2 sec, damage 108%
21MP -23; Stun chance 50% for 2 sec, damage 110%
22MP -24; Stun chance 51% for 2 sec, damage 112%
23MP -24; Stun chance 52% for 2 sec, damage 114%
24MP -25; Stun chance 53% for 2 sec, damage 116%
25MP -25; Stun chance 54% for 2 sec, damage 118%
26MP -26; Stun chance 55% for 2 sec, damage 120%
27MP -26; Stun chance 56% for 2 sec, damage 122%
28MP -27; Stun chance 57% for 2 sec, damage 124%
29MP -27; Stun chance 58% for 2 sec, damage 126%
30MP -28; Stun chance 60% for 2 sec, damage 130%

Hunter Skill Build

WIP

LevelSkillNotes
30
  • Arrow Bomb +1 (1)
31
  • Bow Mastery +3 (3)
32
  • Bow Mastery +2 (5)
  • Bow Booster +1 (1)
33
  • Amazon’s Judgement +1 (1)
  • Final Attack: Bow +1 (1)
  • Bow Mastery +1 (6)
34-37
  • Bow Mastery +12 (18)
38
  • Bow Mastery +2 (MAX)
  • Bow Booster +1 (2)
39
  • Bow Booster +3 (5)
40
  • Soul Arrow +1 (1)
  • Arrow Bomb +2 (3)
41-49
  • Arrow Bomb +27 (MAX)
50-51
  • Soul Arrow +6 (7)
52
  • Soul Arrow +1 (8)
  • Final Attack: Bow +2 (3)
53-61
  • Final Attack: Bow +27 (MAX)
62-67
  • Amazon’s Judgement +18 (19)
68
  • Amazon’s Judgement +1 (MAX)
  • Bow Booster +1 (6)
  • Soul Arrow +1 (9)
69
  • Bow Booster +2 (8)
  • Soul Arrow +1 (10)
70
  • Soul Arrow +2 (12)
  • Bow Booster +1 (9)

Stats Indepth

DEX Scaling

DEX impact to your damage range can be calculated as

MIN = Skill Mult × Weapon Atk × 80 + DEX × Weapon Mult × Mastery100
MAX = Skill Mult × Weapon Atk × 100 + DEX × Weapon Mult100

Mastery comes from Bow Mastery (see the Weapon Mastery formula in the skills above). It’s 0.07 with no points in it.

DEX is affected by Weapon Multiplier and Weapon Mastery, so every point of mastery raises your damage floor and tightens your damage range.

Weapon Multiplier

WeaponShoot
Bowx2.5 (100%)

STR Scaling

STR impact to damage can be calculated as

MIN = Skill Mult × Weapon Atk × 80 + STR100
MAX = Skill Mult × Weapon Atk × 100 + STR100

STR isn’t affected by Weapon Multiplier or Weapon Mastery, so its damage range stays the same as you level mastery. Once mastery is leveled, DEX overtakes STR at both ends of the range.

Accuracy

Accuracy decides whether your attacks hit. It's one stat used for both physical and magic attacks.

Accuracy from your stats can be calculated as

Common = DEX × 1.2 + Level × 2 + LUK × 0.6
Acc = Common4.8 + 20

Every stat here is your total, including equipment and buffs

Each attack compares your Accuracy against the monster's Avoid. Monsters that are a higher level than you need a lot more Accuracy to hit reliably, while being a higher level than the monster gives no extra bonus. Level is part of the formula too, so your Accuracy goes up a little every level even without adding stats.

Avoid

Avoid decides how often monster attacks miss you.

Avoid from your stats can be calculated as

Avoid = trunc(LUK3) + trunc(DEX6) + 5

Every stat here is your total, including equipment and buffs

LUK gives twice as much Avoid as DEX. Avoid doesn't help at all until it reaches a baseline for the monster attacking you. For example, Zombie Mushrooms require 52 Avoid before you have any chance of dodging them.