Crossbowman
Last Updated: October 22, 2026
This guide is actively being worked on! Builds shown have been updated and reviewed.
Stat Distribution
Crossbowman's main stat is DEX and secondary is STR.
- Armor and Crossbows require 10 less STR than the equipment level.
- Put just enough points into STR to equip your gear. Everything else into DEX.
Crossbowman Skills

Crossbow Mastery
PassivePassive that increases weapon mastery and critical damage.
Like all other weapon mastery skills, you want to max this out first. When maxed, it brings your mastery from 7% to 77%, which contributes directly to your average damage. It also adds up to +20% Critical Damage.
Weapon Mastery
Skill levels
| Lv | Effect |
|---|---|
| 1 | Crossbow Mastery level 1, Critical Damage +1% |
| 2 | Crossbow Mastery level 1, Critical Damage +2% |
| 3 | Crossbow Mastery level 1, Critical Damage +3% |
| 4 | Crossbow Mastery level 2, Critical Damage +4% |
| 5 | Crossbow Mastery level 2, Critical Damage +5% |
| 6 | Crossbow Mastery level 3, Critical Damage +6% |
| 7 | Crossbow Mastery level 3, Critical Damage +7% |
| 8 | Crossbow Mastery level 4, Critical Damage +8% |
| 9 | Crossbow Mastery level 4, Critical Damage +9% |
| 10 | Crossbow Mastery level 5, Critical Damage +10% |
| 11 | Crossbow Mastery level 5, Critical Damage +11% |
| 12 | Crossbow Mastery level 6, Critical Damage +12% |
| 13 | Crossbow Mastery level 6, Critical Damage +13% |
| 14 | Crossbow Mastery level 7, Critical Damage +14% |
| 15 | Crossbow Mastery level 7, Critical Damage +15% |
| 16 | Crossbow Mastery level 8, Critical Damage +16% |
| 17 | Crossbow Mastery level 8, Critical Damage +17% |
| 18 | Crossbow Mastery level 9, Critical Damage +18% |
| 19 | Crossbow Mastery level 9, Critical Damage +19% |
| 20 | Crossbow Mastery level 10, Critical Damage +20% |

Amazon’s Judgement
PassivePassive that slows enemies on crit.
Help with micro positioning. Can take 1 point after mastery is maxed. Skill level is entirely user preference.
Skill levels
| Lv | Effect |
|---|---|
| 1 | Critical hits have a 60% chance to reduce Enemy Speed by 15 for 3 sec |
| 2 | Critical hits have a 62% chance to reduce Enemy Speed by 16 for 3 sec |
| 3 | Critical hits have a 64% chance to reduce Enemy Speed by 17 for 3 sec |
| 4 | Critical hits have a 66% chance to reduce Enemy Speed by 18 for 3 sec |
| 5 | Critical hits have a 68% chance to reduce Enemy Speed by 19 for 3 sec |
| 6 | Critical hits have a 70% chance to reduce Enemy Speed by 20 for 3 sec |
| 7 | Critical hits have a 72% chance to reduce Enemy Speed by 21 for 3 sec |
| 8 | Critical hits have a 74% chance to reduce Enemy Speed by 22 for 3 sec |
| 9 | Critical hits have a 76% chance to reduce Enemy Speed by 23 for 3 sec |
| 10 | Critical hits have a 78% chance to reduce Enemy Speed by 24 for 4 sec |
| 11 | Critical hits have a 80% chance to reduce Enemy Speed by 25 for 4 sec |
| 12 | Critical hits have a 82% chance to reduce Enemy Speed by 26 for 4 sec |
| 13 | Critical hits have a 84% chance to reduce Enemy Speed by 27 for 4 sec |
| 14 | Critical hits have a 86% chance to reduce Enemy Speed by 28 for 4 sec |
| 15 | Critical hits have a 88% chance to reduce Enemy Speed by 29 for 4 sec |
| 16 | Critical hits have a 90% chance to reduce Enemy Speed by 30 for 4 sec |
| 17 | Critical hits have a 92% chance to reduce Enemy Speed by 31 for 4 sec |
| 18 | Critical hits have a 94% chance to reduce Enemy Speed by 32 for 4 sec |
| 19 | Critical hits have a 96% chance to reduce Enemy Speed by 33 for 4 sec |
| 20 | Critical hits have a 100% chance to reduce Enemy Speed by 35 for 5 sec |

Final Attack: Crossbow
ActiveSkill that enables a single target follow up attack.
DPS increase on single target. You would only want to use this for bossing during 2nd job meta. Do not use while grinding. Max this towards the end.
Skill levels
| Lv | Effect |
|---|---|
| 1 | 25% trigger rate; MP -12; Final Attack with damage 270% |
| 2 | 25% trigger rate; MP -13; Final Attack with damage 273% |
| 3 | 25% trigger rate; MP -13; Final Attack with damage 276% |
| 4 | 25% trigger rate; MP -13; Final Attack with damage 279% |
| 5 | 25% trigger rate; MP -13; Final Attack with damage 282% |
| 6 | 25% trigger rate; MP -14; Final Attack with damage 285% |
| 7 | 25% trigger rate; MP -14; Final Attack with damage 288% |
| 8 | 25% trigger rate; MP -14; Final Attack with damage 291% |
| 9 | 25% trigger rate; MP -14; Final Attack with damage 294% |
| 10 | 25% trigger rate; MP -15; Final Attack with damage 297% |
| 11 | 25% trigger rate; MP -15; Final Attack with damage 300% |
| 12 | 25% trigger rate; MP -15; Final Attack with damage 303% |
| 13 | 25% trigger rate; MP -15; Final Attack with damage 306% |
| 14 | 25% trigger rate; MP -16; Final Attack with damage 309% |
| 15 | 25% trigger rate; MP -16; Final Attack with damage 312% |
| 16 | 25% trigger rate; MP -16; Final Attack with damage 315% |
| 17 | 25% trigger rate; MP -16; Final Attack with damage 318% |
| 18 | 25% trigger rate; MP -17; Final Attack with damage 321% |
| 19 | 25% trigger rate; MP -17; Final Attack with damage 324% |
| 20 | 25% trigger rate; MP -17; Final Attack with damage 327% |
| 21 | 25% trigger rate; MP -17; Final Attack with damage 330% |
| 22 | 25% trigger rate; MP -18; Final Attack with damage 333% |
| 23 | 25% trigger rate; MP -18; Final Attack with damage 336% |
| 24 | 25% trigger rate; MP -18; Final Attack with damage 339% |
| 25 | 25% trigger rate; MP -18; Final Attack with damage 342% |
| 26 | 25% trigger rate; MP -19; Final Attack with damage 345% |
| 27 | 25% trigger rate; MP -19; Final Attack with damage 348% |
| 28 | 25% trigger rate; MP -19; Final Attack with damage 351% |
| 29 | 25% trigger rate; MP -19; Final Attack with damage 354% |
| 30 | 25% trigger rate; MP -20; Final Attack with damage 360% |

Crossbow Booster
BuffBuff that increases weapon attack speed by 2.
Insane value at level 1 because you get the full attack speed and its duration is 100 sec. Increasing the skill level only increases the duration of the buff. Skill level is entirely user preference.
Skill levels
| Lv | Effect |
|---|---|
| 1 | HP -30, MP -30; Increases Crossbow Attack Speed by 2 stages for 100 sec |
| 2 | HP -29, MP -29; Increases Crossbow Attack Speed by 2 stages for 110 sec |
| 3 | HP -28, MP -28; Increases Crossbow Attack Speed by 2 stages for 120 sec |
| 4 | HP -27, MP -27; Increases Crossbow Attack Speed by 2 stages for 130 sec |
| 5 | HP -26, MP -26; Increases Crossbow Attack Speed by 2 stages for 140 sec |
| 6 | HP -25, MP -25; Increases Crossbow Attack Speed by 2 stages for 150 sec |
| 7 | HP -24, MP -24; Increases Crossbow Attack Speed by 2 stages for 160 sec |
| 8 | HP -23, MP -23; Increases Crossbow Attack Speed by 2 stages for 170 sec |
| 9 | HP -22, MP -22; Increases Crossbow Attack Speed by 2 stages for 180 sec |
| 10 | HP -21, MP -21; Increases Crossbow Attack Speed by 2 stages for 190 sec |
| 11 | HP -20, MP -20; Increases Crossbow Attack Speed by 2 stages for 200 sec |
| 12 | HP -19, MP -19; Increases Crossbow Attack Speed by 2 stages for 210 sec |
| 13 | HP -18, MP -18; Increases Crossbow Attack Speed by 2 stages for 220 sec |
| 14 | HP -17, MP -17; Increases Crossbow Attack Speed by 2 stages for 230 sec |
| 15 | HP -16, MP -16; Increases Crossbow Attack Speed by 2 stages for 240 sec |
| 16 | HP -15, MP -15; Increases Crossbow Attack Speed by 2 stages for 250 sec |
| 17 | HP -14, MP -14; Increases Crossbow Attack Speed by 2 stages for 260 sec |
| 18 | HP -13, MP -13; Increases Crossbow Attack Speed by 2 stages for 270 sec |
| 19 | HP -12, MP -12; Increases Crossbow Attack Speed by 2 stages for 280 sec |
| 20 | HP -10, MP -10; Increases Crossbow Attack Speed by 2 stages for 300 sec |

Soul Arrow: Crossbow
BuffBuff that replaces arrow use.
Allows you to attack without any arrows, however It does not inherit the attack from the current arrows you have equipped. The only thing you get from leveling the skill is buff duration. Skill level is entirely user preference.
Skill levels
| Lv | Effect |
|---|---|
| 1 | MP -25; Attack without using up any arrows for 60 sec |
| 2 | MP -24; Attack without using up any arrows for 72 sec |
| 3 | MP -23; Attack without using up any arrows for 84 sec |
| 4 | MP -22; Attack without using up any arrows for 96 sec |
| 5 | MP -21; Attack without using up any arrows for 108 sec |
| 6 | MP -20; Attack without using up any arrows for 120 sec |
| 7 | MP -19; Attack without using up any arrows for 132 sec |
| 8 | MP -18; Attack without using up any arrows for 144 sec |
| 9 | MP -17; Attack without using up any arrows for 156 sec |
| 10 | MP -16; Attack without using up any arrows for 168 sec |
| 11 | MP -15; Attack without using up any arrows for 180 sec |
| 12 | MP -14; Attack without using up any arrows for 192 sec |
| 13 | MP -13; Attack without using up any arrows for 204 sec |
| 14 | MP -12; Attack without using up any arrows for 216 sec |
| 15 | MP -11; Attack without using up any arrows for 228 sec |
| 16 | MP -10; Attack without using up any arrows for 240 sec |
| 17 | MP -9; Attack without using up any arrows for 252 sec |
| 18 | MP -8; Attack without using up any arrows for 264 sec |
| 19 | MP -7; Attack without using up any arrows for 276 sec |
| 20 | MP -5; Attack without using up any arrows for 300 sec |

Iron Arrow: Crossbow
ActiveOne of the strongest AoE ability in the game.
What makes this AoE strong is how easy it is to consistently hit 3+ mobs and all the meta maps being relatively flat. Iron Arrow's damage decreases as it hits more enemies, but the advantages more than make up for the loss.
Damage Falloff
Skill levels
| Lv | Effect |
|---|---|
| 1 | MP -14; Damage 120% |
| 2 | MP -14; Damage 122% |
| 3 | MP -14; Damage 124% |
| 4 | MP -15; Damage 126% |
| 5 | MP -15; Damage 128% |
| 6 | MP -16; Damage 130% |
| 7 | MP -16; Damage 132% |
| 8 | MP -17; Damage 134% |
| 9 | MP -17; Damage 136% |
| 10 | MP -18; Damage 138% |
| 11 | MP -18; Damage 140% |
| 12 | MP -19; Damage 142% |
| 13 | MP -19; Damage 144% |
| 14 | MP -20; Damage 146% |
| 15 | MP -20; Damage 148% |
| 16 | MP -21; Damage 150% |
| 17 | MP -21; Damage 152% |
| 18 | MP -22; Damage 154% |
| 19 | MP -22; Damage 156% |
| 20 | MP -23; Damage 158% |
| 21 | MP -23; Damage 160% |
| 22 | MP -24; Damage 162% |
| 23 | MP -24; Damage 164% |
| 24 | MP -25; Damage 166% |
| 25 | MP -25; Damage 168% |
| 26 | MP -26; Damage 170% |
| 27 | MP -26; Damage 172% |
| 28 | MP -27; Damage 174% |
| 29 | MP -27; Damage 176% |
| 30 | MP -28; Damage 180% |
Crossbowman Skill Build
WIP
| Level | Skill | Notes |
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| 30 |
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| 31 |
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| 32 |
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| 33 |
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| 34-37 |
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| 38 |
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| 39 |
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| 40 |
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| 41-49 |
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| 50-51 |
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| 52 |
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| 53-61 |
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| 62-67 |
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| 68 |
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| 69 |
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| 70 |
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Stats Indepth
DEX Scaling
DEX impact to your damage range can be calculated as
Mastery comes from Crossbow Mastery (see the Weapon Mastery formula in the skills above). It’s 0.07 with no points in it.
DEX is affected by Weapon Multiplier and Weapon Mastery, so every point of mastery raises your damage floor and tightens your damage range.
Weapon Multiplier
| Weapon | Shoot |
|---|---|
| Crossbow | x2.5 (100%) |
STR Scaling
STR impact to damage can be calculated as
STR isn’t affected by Weapon Multiplier or Weapon Mastery, so its damage range stays the same as you level mastery. Once mastery is leveled, DEX overtakes STR at both ends of the range.
Accuracy
Accuracy decides whether your attacks hit. It's one stat used for both physical and magic attacks.
Accuracy from your stats can be calculated as
Every stat here is your total, including equipment and buffs
Each attack compares your Accuracy against the monster's Avoid. Monsters that are a higher level than you need a lot more Accuracy to hit reliably, while being a higher level than the monster gives no extra bonus. Level is part of the formula too, so your Accuracy goes up a little every level even without adding stats.
Avoid
Avoid decides how often monster attacks miss you.
Avoid from your stats can be calculated as
Every stat here is your total, including equipment and buffs
LUK gives twice as much Avoid as DEX. Avoid doesn't help at all until it reaches a baseline for the monster attacking you. For example, Zombie Mushrooms require 52 Avoid before you have any chance of dodging them.
